Create organic shapes
May 4, 2007
The availability of sculpted prims will be a major milestone for Second Life creatives, like the introduction of custom avatar animation in 2004, streaming video support in 2005, and flexible prims in 2006. The fact that “real” 3D tools can be used to export sculpt-textures means that the universe of resident-created items in Second Life will only get better-looking.
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